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Glossary of Chess
Terminology
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blindfold - An expert player plays one or more
opponents without sight of the board.
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blitz - A fast game of chess usually clocked in 5
or 10 minutes.
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center - The four squares in the middle of the
board.
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cheapo - A clever tactical combination or trap
usually made by a losing side to hold a draw or even win.
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development - The process of moving pieces from
their original squares to positions where they can better aid the
player's plans.
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doubled pawns - Two pawns of the same color on the
same file. Generally considered a disadvantage because the pawns cannot
defend each other.
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draughts - English word for what the Americans
call the game of checkers.
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draw - A common result in chess when neither side
wins or loses. A draw may result when neither side has sufficient
material to force a win, or agreement of both players, or etc.
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ECO - The Encyclopedia of Chess Openings is a
collection of texts detailing the moves of common chess opening lines
with commentary. Common opening lines are classified by a de facto
standard ECO code.
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en prise - Said of a piece that can be captured.
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en passant - A pawn capture where a pawn on the
5th row captures an opponent's pawn which has just move 2 squares
forward on its first move as if it had moved only one square.
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endgame - Also called "ending," it is
the third and final phase of the game, in which each player has
relatively few pieces remaining. The promotion of pawns is a common goal
in the endgame.
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EPD - Extended Position Description is a standard
for describing chess positions along with an extended set of structured
attribute values using the ASCII (American Standard Code for Information
Interchange) character set. It is intended for data and command
interchange among chess playing programs. It is also intended for the
representation of portable opening library repositories. The first four
fields of the EPD specification are the same as the first four fields of
the closely related FEN specification. Like FEN, EPD can also be used
for general position description. However, unlike FEN, EPD is designed
to be expandable by the addition of new operations that provide new
functionality as needs arise. A text file composed exclusively of EPD
data records should have a file name with ".epd" as the
suffix. More information can be found at this site.
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exchange - The advantage of a Rook for a Bishop or
Knight.
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FEN - Forsyth-Edwards Notation is a standard for
describing chess positions using the ASCII (American Standard Code for
Information Interchange) character set. It is intended as a standard
position notation for chess programmers, for page layout programs, and
for confirming position status for e-mail competition. Six FEN fields
specify the piece placement, the active color, the castling
availability, the en passant target square, the half move clock, and the
full move number. The first four fields of the FEN specification are the
same as the first four fields of the closely related EPD specification.
Like FEN, EPD can also be used for general position description.
However, unlike EPD, FEN is not as expandable. FEN provides no means to
add new operations that provide new functionality as needs arise. A text
file composed exclusively of FEN data records should have a file name
with ".fen" as the suffix. More information can be found at this
site.
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FIDE - Federation International des Echecs, one of
the international governing bodies of chess.
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file - A vertical (up and down) row of squares.
The players' Kings start the game on the same file.
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fish - A bad chess player.
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fork - A tactical concept when a Knight attacks
two or more opponent pieces at once.
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grandmaster - An outstanding chess player. A title
awarded by FIDE.
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initiative - Control of the game, usually due to
better placement of men and easier access to weaknesses in the
opponent's position.
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j'adoube - A notice to one's opponent that one is
about to adjust the position of a piece on its square with no intention
to move the piece to another square.
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mate - Slang for checkmate, when a King cannot
avoid capture.
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material - The chess pieces. The player whose
remaining pieces are of greater value is said to have a "material
advantage."
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middle game - The second phase of the game, in
which development of the pieces is complete or nearly complete and many
pieces are captured or traded as the players pursue their plans.
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opening - The first phase of the game, in which
players concentrate on development, gaining room for their pieces to
maneuver, and on bringing their Kings to safety.
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patzer - A bad chess player.
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PCA - Professional Chess Association, one of the
international governing bodies of chess.
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PGN - Portable Game Notation is a standard
designed for the representation of chess game data using ASCII text
files. PGN is structured for easy reading and writing by human users and
for easy parsing and generation by computer programs. A text file
composed exclusively of PGN data records should have a file name with
".pgn" as the suffix. More information can be found at this
site.
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pin - A tactical concept when a piece cannot or
should not move because it shields another piece from capture. The
shielding piece is said to be pinned to the other piece.
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position - The arrangement of chess pieces. The
player whose pieces have better placement is said to have a
"positional advantage."
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promotion - When a pawn reaches the eighth (last)
rank, the player "promotes" it to his choice of a Queen, Rook,
Bishop, or Knight.
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rank - A horizontal (left to right) row of
squares. The pawns start the game on each player's second rank.
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rating - A rank, usually numerical, of a player's
ability.
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sac - A sacrifice of material for anticipated
advantage.
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sealed move - A move placed in an envelope when a
game is adjourned.
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simul - When one person plays chess with two or
more opponents at the same time.
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skewer - A tactical concept when a piece, usually
a Bishop, attacks two or more opponent pieces on a row or diagonal.
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stalemate - A drawn game when a no legal move is
possible.
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tempo - A turn at move.
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USCF - United States Chess Federation, one of
several American governing bodies of chess.
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wood pusher - A bad chess player.
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zugzwang - The compulsion to move. When a player
would rather maintain the current position, but must move in turn.
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